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yb

This is an example mod

ZenScroll by quaternary

Scroll items into other items. Configurable from Zenscript.

HorrorWeen

This mod adds in 7 new mobs, Freddy Kruger, Jason Voohres, Micheal Myers, Leatherface, a Vampire, Werewolf and Hellspawn mob. There are some awesome powerful weapons such as the CHAINSAW, Kruger Claws, Machete, or Micheal Myers Blade. This mod adds in three new ores Silver, Dead Mans Blood, and Salt. Two new armours have been added along with a Mask (Jasons). There are two new structures added, a cabin in the woods, and a gravestone with 6 different varients. This mod also adds in some candy, two versions. One which gives you a buff and other which just gives hunger back. There are three candys in total red (strength), Blue (speed) and Green (haste). This mod also adds in two guns. A pistol and a shotgun with a upgraded version. There are also two ambient songs, The Micheal Myers Theme and the Jaws theme. So i think that covers it. feel free to do mod spotlights on it or add into any modpack you dont need permission

BackStab by Inforno

Adds backstabbing to Minecraft!

SawnEggRecpes

Allows you to craft Spawn Eggs

Present Stand by MelanX

Adds a present stand - a stand for a present for another person you like.

BicReturns by Tung115, Catpan, MCreator

BicBiomeCraft crappily remade for 1.12.2 specifically for my Asgard Returns modpack.

Striing

This is an example mod

stonearmor

This is an example mod

IndustrialCraft 2 by Alblaka, Player, RichardG, Thunderdark, GregoriusT, alexthesax, Drashian, Elementalist, Feanturi, Lurch1985, SirusKing, tahu44

Industrial age themed expansion for Minecraft.

tech worldgen

Rejuvenator

Adds a tool which converts cracked earth into dirt.

Document Your Mod Mod by aaronhowser1, TheSilkMiner

Adds JEI Information tabs to things that need it.

Modular UI 2 by brachy84, Rongmario, CleanroomMC, miozune (1.7.10 port)

A GUI library to ease the process of creating vanilla style GUIs. Heavily inspired by GTCE's ModularUI

EPSolderDownloader by EnderMedia

Downloads mods from a defined Solder

Zume by Nolij

A simple zoom mod by Nolij

hythythythythyth

hythhythtyhy

Clear Despawn by C4

Makes dropped items flash when they're about to despawn.

SimpleThermosFix by PTH_Xenon

A mod to fix some issues about Thermos server

Crossbows by Smileycorp

Backports crossbows from 1.14.

AoTBiomeBundle

Biome Bundle for the modpack Ages of Time

UniversalMarket by Xwaffle

A Universal Market

FNAF2mod by BlackBear, MCreator

FNAF 2 Characters

Rediscovered Mod by Stormister

A compilation of all of the things that were unused, unimplemented, or removed from Minecraft's files!

Matter Vortex by SuperHostile, MCreator

Simply Matter Vortex

Wood

This is an example mod

Blank Planet

A Galacticraft Addon.

§3Project Xy by Soaryn, ChickenBones, nikita488

§7§oProject Xy is primarily focused on port XyCraft. There are §nmany§7§o more things to port.

RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan

A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects

luan-ma-shen-qi by x-mou-ren-x

VRFetures by Commandnoonmc23, MCreator

Adds Things From VR Games

DupeFixer by Mr_Krab

Fix dupes in mods.

Snorkel Mod by Exline

ProjRed|Compatibility

Integrate ProjectRed with other mods you use

TerralizationCompat by Maggi373

Mod For Terralization modpack. This is a compability layer for our modpack, mainly adding mekanism recipes

NoChat by phit

Cancels all player chat