Proudly hosted by CreeperHost (use this link for 15% off your first month)

Sega by MetaGamer60, Endora, AlexKn

Mod du serveur Segazium

LobbyGlow by Biscut

Allows the glowing effect to show in 1.8.9 in Hypixel Lobbies

Better Actionbar by Cyntheon

Draws a shadow under the actionbar

Potion Core

Mod with tons of serious, silly, and awesome potions!

FF Quiver Mod by FreneticFeline

Adds a Bow and Quiver and various additional types of arrows.

morederps

This is an example mod

AOLOnyxAuriteLuminiteV202 by Xi_, MCreator

AOL update

DecoToys by D�bora Guimar�es, MCreator

Ingame UserName Changer by rakion99

A simple mod to change your ingame username.

Osama Mod by Bin Laden

Demons and Angels mod by lyoon125, MCreator

mod_FoodsPlus by Matted

Zorbatron's GT:CEu Extras by Zorbatron

Things that I (Zorbatron), want in GregTech, but may not belong.

HighwayMod by rin

���H���쐬�ł���u���b�N�𕡐��lj����܂�

EclipseUtility by ���������, MCreator

MermaidCraft

Become the Most Powerful Mermaid/Merman Alive!. It Also Includes Moon Magic!

RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan

A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects

Avaritia neutronium addon by Bullfighter (������), MCreator

This mod add some neutronium items for avaritia

GalacticTweaks by ROMVoid95

Tweaking Mod to Galacticraft

cookymod

This is an example mod

Mining Goggles by Wurmatron

Maker CraftingTable by MakerTim

Crafting doesn't need UI.

Forge Your World Factory by AlaDiablo, rom279, sebpap974

Is for create a nuke ahahahhahah! .... eh no is just simple factory stuff.

Schr0's Ninja Weapon by Schr0

CRAFTERS PLAY FREE.

Legend of Zelda (WW) by spacechase0

Legend of Zelda items -- more specifically, from Wind Waker.

rainbowlife

This is an example mod

HuskyCrates

A CratesReloaded Replacement for Sponge? lol

WitchSpawn by MorpheusZero

Witches spawn naturally at night in swamp biomes