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FNAF1mod by BlackBear, MCreator

FNAF 1 Characters!

TrenchCraft by LutzBlox

A military type mod adding explosives, guns, bunker and trench building materials, and other items that make Minecraft combat so much more fun!

MWC by Dong_Tu, MCreator

MirageWork

QQ1307175505 by 澶ц彍楦?

瀚栫瀹氬埗,by 澶ц彍楦?

ConfigUpdater by IAmTheWolfie

Automatically updates the config, like magic!

OneConfig by Polyfrost

OneConfig

Tensei Shitara Slime Datta Ken Mod by OnlyALittleCreatorOfMod, MCreator

A little mod based on Tensei Shitara Slime Datta Ken

TallGates by Gory_Moon

A mod that adds tall fence gates to the game

PurpleMod

This is an example mod

Crundee Mod by Wartrash1111

A quick mod in prep for Sky Factory 2.0

SiCraftAlpha

This Mod is in Alpha

ThaumcraftRecipes by Learwin,Tc_traveler

NONE.

Forge Microblocks by ChickenBones

Microblocks for Forge Multipart.

cosmetic

GalacticTweaks by ROMVoid95

Tweaking Mod to Galacticraft

fapdos nether mobs by fapdos, MCreator

Makes the nether more alive

FalsePatternLib by FalsePattern

FalsePattern's library.

Compress Everything by LeuDevs

A simple Item that let you craft 8 items into one, recursively.

Unbreakable++ by Sangam1

Adds the ability make stuff unbreakable!.

EvergreenHUD by isXander

AuthMe Login by Indeed

A GUI for AuthMe to help player login

FarmAdventure by Goldorion, MCreator

FarmAdventure is a mod of farm and adventure. The mod adds several new minerals, their armor, weapons and tools. It also adds various dimensions, as difficult as the others, which allow to recover different structures that allow to recover some plants, objects and others in order to advance in the mod.

Entity Hoppers by Wyn Price

Adds a type of hopper that takes items from entities

String From Carpet by Zaynen, MCreator

Dine (PetCo.) by Murdy007

Dine addon for PetCo.

BetterChunkLoader Forge Lib by KaiNoMood

BetterChunkLoader forge server library

Modularity by TheCodedOne, Prospector, KitsuneAlex

Thermal Expansion style mod for Minecraft 1.10.2+

sample project by xgraham1, MCreator

antibot by Yunoe

aaa.

Removed Flowers by Pacman, MCreator

To the Bat Poles! by Seth0067, EnderLanky

A mod for sliding down the poles.

Tetra by Mickelus

Backhand by LouisXIV

A backport of the vanilla Minecraft offhand for 1.7.10.

AE2WebIntegration-Interface by kuba6000

AE2 Web Integration mod

The Emerald Haven by Epicloudygamer(The Emerald Modder/ The Emerald Star), Sourlightz(Nothingness, Nothingness#3171), Fizz, flickeringradio, The Potato God, Calloway Caliphus, bananacreampi4552 , MCreator

This project is based mainly off of the Orespawn project. We will be working on a major mod that will be unique and add in a variety of items, mechanics, blocks, dimensions, physics, and more! The mod will focus on magical aspects, story, and adventure.

§cNoDeathScreenPlus by §6FirstKalik

Removes the screen of death

The Special Mod by Nathan, MCreator

RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan

A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects

InsLib by insert

Shared code and classes for my mods.