Proudly hosted by CreeperHost (use this link for 15% off your first month)

Junked

I hope you enjoy

Counter Guns by Intektor

A mod about guns from CS:GO

KO Legends by ExplosiveNewcity

Adding to gameplay with more ores, swords, tools, mobs and more!

Dynamic Trees for Heat and Climate by ExampleDude

Replaces the normal Heat and Climate trees with dynamic ones

cwskulls

Craftable Wither Skulls! Yay

NGElectricity by iBalix

NGElectricity

Janus Compatibility Library by ZaBi94

Library used by zabi94's mods to run cross version. Inspired by McJty's compatlayer

dbcfruit

This is an example mod

Sexy by cum_stealer

skid nigga shit

messagealerter by boomboompower

§bPlay a sound when someone messages you

OpenComputers by Sangar

This mod adds programmable, modular and persistent computers to the game

computers

Colorizer by alikimoko

Every webcollor within reach.

TerrariaCraft VeinMiner by Zeitheron

Enables vein mining for ores with TerrariaCraft when holding a button.

Don't Waste Ores by Lakmatiol

Makes things with a high harvestlevel unbreakable without the requisite tool

HungerKeeper by Tictim

Nice shit for U.

Command Hotkeys by

A mod that adds hotkey functionality. Use /chk, /cmdhk, /commandhk or /commandhotkeys to configure. Note: For commands with type server, leaving the whitelist text box blank means the command will work on all servers!

MoreUtils by kegare

Adds more utility items.

RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan

A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects

Pointers by notjoe_

A mod about things that point to other things.

QuantumStorage by Gigabit101

DBC Attribute by Soys

Dragon Ball C

CJB_Minimap by otakux

CJB Minimap MOD

RemoteToolkitPlugin by brunyman

The plugin component of the Minecraft Remote Toolkit suite.

MWC by Dong_Tu, MCreator

MirageWork

ModMania

Just a little mod that I made Over The Weekend

♫ by asiekierka

Tape Drives, Iron Note Block, etc.

MCPVP Mod by spiderfrog

A HG Mod with many Informations and Features.

ChipoCraft Customized by CuteKims, MCreator

Tinkers' Bounce Pad by MincraftEinstein

Adds The Bounce Pad Form TConstruct 1.7.10 into newer versions.

Rpg Pets by Vinnysaaur

Adds usefull pets.

with_coffee by Someoneice

With Coffee!.

Portal Input Fix by RoccoDev

Backports a fix from 1.12 that makes your inputs register right after closing GUIs.