IE Plants by Peffern
This mod replaces IE's plants with TFC crops.
Disaster Craft by Dr_Castafole, leventreur, lucifers62, wizardofemerald
Generation of a devastated world with no ocean, no river and no grass...
Aetheric Expansion by SuperKael
A simple mod that allows you do obtain items from outside of the Aether from within the Aether
sheep improvement by casa, MCreator
MrDimka's Island Craft by MrDimkas_Studio
A simple mod to make people spawn at specified height, with provided island structure.
Simple Ambients by Coda1552
A small mod that adds ambient creatures to Minecraft
Dynamic Trees for Forbidden & Arcanus by Max Hyper
Adds compatibilities between dynamic trees and Forbidden And Arcanus
UnderUtilities by Loyto
Tab serveur + player skin + chat
Pixelshark Roleplay Mod by Sophia Kampf, MCreator
Minewatch by 2piradians
Overwatch characters in Minecraft.
ChainandIronmod
Epic chain armor and iron swords!
eatablenetherstar
This is an example mod
Life Aquatic by aergonaut
Fun with underwater adventure!
Fishaxe by SilverBranch
Fishaxe best Axe
Enchanting Tweaks by Block Vader
Minecraft mod, which improves vanilla enchanting mechanic
ComputerDudesModpackAdditions
Made for ComputerDudes Auto-Adventure Modpack
Limited Enchanting by Byoune
Limits the amount of Enchantments an Item can hold.
MyM-WorldDownloader by Knoxz, Idlehumor, Slind
GTExpert Core by Quarri6343, tier940, miozune, MrKono
a coremod for the GregTech Expert 2 modpack
Constitution by Andrew2070
Permissions Mod
GT NEI Ore Plugin by GWYOG
A forge mod which adds NEI plugins for GregTech5's ores.
Extra Rails by Shadowfacts
Additional Minecart rails.
RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan
A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects
Silent Spawner by Goodvise
Mod allows you to avoid huge lago farms based on mob spawners.
Better Hurt Timer by Arekkuusu
i-Frame and hurt animation tweaker
Terraformer by MrkrakAK
Terraforms the world width the use of RF energy
Shin Seiki Mod by SecondImpact
Does the things you want it to do
Too Many Pickackes Mod by nixco, MCreator
Hello! This Is My First Mod! I Hope You Like It! And This Is Only Beta So Wait For Full Version And More Pickaxes!
Medival Empires Mod by fresan123
Make awsome battles
Redstone Energy Field by samrg472
Adds a redstone energy field block
