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Wireless Industry by ultramarine11

Wireless EU energy transfer, and some cool things

Cwelth Double Trouble tweaks by ZigTheHedge

Additional tweaks for CwelthDT modpack

Crashma by MoriyaShiine

What's Crashma, you ask? Crashma game LOL

CodZombies

This is an example mod

blackstone_basalt by angel, MCreator

ExcavationMod by hotrodman106, MCreator

This adds a wand of excavation

Thaumcraft Gates by ganymedes01

A small mod that adds BuildCraft gates interaction with Thaumcraft blocks!

No Gui Evolution by StrangeSmell

No Gui

xmod by bodzio_11, MCreator

Junk Food Pack by Peardogg

Adds more junk food to the Minecraft world.

Cerulan's Hunger Modifiers by Sir Cerulan

Allows editing of default Minecraft hunger values through config files.

SwanSong by Ven, FalsePattern

There's a swan song coming for you...

ApprenticeArcana by WinDanesz

A mod that adds magical NPC apprentices to the game, using Electroblob's Wizardry

Mark

This is an example mod

Hero Reactions by gr8pefish

Hero Feedback overlay displayed inside of Minecraft!

Mekanism Add UpgradeSlots by A8

Adds upgrade slots to Mekanism machines that originally lack them.

YourCustomPaintings

Upload your own custom paintings to minecraft server!

fj by �����, MCreator

Toggled Pickup by Tapio

More detailed control of pickup behavior.

SuperMod

poop

Perspective Mod Redux by BoxOfFlex

Remade version of Perspective Mod/Cheatbreaker F5 Mod

Collective by Rick South

Collective is a shared library with common code for all of Serilum's mods.

AkutoEngine by akuto2

Akuto`s Engine

Zettai RPG by ZettaSword

Unleash the power of stats and status upon the Minecraft world. Oh, and also this mod was made because there were mods like that on newer versions, but not on 1.12.2.

EnderIO Fluxified by CrankySupertoon

Adds Visual RF to EnderIO

SawnEggRecpes

Allows you to craft Spawn Eggs

Fast-ing by Seraphaestus

Removes low-hunger slowness

Just Player Heads by Rick South

A minimalistic mod that adds a configurable chance for players to drop their respective heads on death and via a command. All heads are generated with texture-data.