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More Chisels by TehNut

More chisels for Chisel-2

Server Tab Info by black_dog20

PartyTag by Max Korlaar

Puts tags above your party members' heads. I have not tested for compatibility issues with other mods modifying the tag above one's nametag.

Correlated by Aesen 'unascribed' Vismea

Storage and automation for the modern world.

ModNamehgfdtxggdfhgcf

This is an example mod

Just Enough Reactors by The_BrainStone

A JEI addon for Extreme Reactors

PlayerProfile by Semx11

If you are on Hypixel, Sneak+Right Click on players in lobbies to view their profile!

Summoning Table by JoshJ5Hawk

A mod that adds a summoning table to summon your favorite mobs!

OreDimansion

This is Ore Dimansions Added Mod

Aeras's Tool Expansion by AerasMan2000

Adds flint, copper, steel, & bronze tools. (Also adds Daggers!)

Real Lights by Bekos

Modification that will add some immersive electric light in your worlds.

chest

This is an example mod

Wellness-Mod by jmeld, MCreator

SkinPort by zlainsama

This mod adds rendering support for the new skin format introduced in minecraft 1.8

Cubix Extra Utilities by SerStarStory

Some generic mod description

LudicrousHooks

Adds grappling hook stuffs.

Baby Yoda Mod old by R�su

Adds Baby Yoda to Minecraft!

First Mod Every by Michaelrgamer20, MCreator

Mod Made BY Michaelrgamer20

SanchanCustomModOne by sanchan, MCreator

Enter short description here

Island Builder by LordDusk

This mod adds 1 CREATIVE ITEM only which you can sneak right click on any block you'd like. And it will spawn in an island for your needy friends.

skyblock

SimplePartyMod

Objects for your party in Minecraft !!

Orbis by Brandon Pearce, Emile van Krieken

Orbis is a new tool and platform being developed by Gilded Games. It will allow both us and the community to develop structures with procedurally generated elements much easier, and implement them into our projects. Orbis wouldn't be possible without our supporters on Patreon! Consider supporting development at: https://patreon.com/GildedGames View the source code and contribute to the Orbis project on our official GitLab here: https://git.gildedgames.com/GildedGames/Orbis We also have an official Discord server! https://aether.gildedgames.com/discord Running into issues or have a question? Check out our support page here: https://orbis.gildedgames.com/support

AktiBOOM by Ramses

Mod zum Eintragen der Aktivitäten der Terroristen-Fraktion UnicaCitys.

NewBiomes

This mod adds in 5 new realistic Biomes

More Planet's : Fronos by SteveMCCommander

Requires Adds-On for More Planet's

player

This is an example mod

Kether by Krevik

Mod that adds a whole new world.

LoliSlashBlade Mod by Is_GK

LoliSlashBlade Mod.

FURIOUSMORPHER's Marvel Mod by FURIOUSMORPHER, MCreator

RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan

A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects

PhantomMetals

Phantom Metals

Identity Card Mod by KronoSRM_, MCreator

Adds an Identity Card for Roleplays

Quantum Anomalies by SourceCoded

UltimaRPG by Turk23, MCreator

An all new RPG experience!