Just Enough Microblocks by Blue_Beaker
JEI support for Forge Microblock CBE.
Cordage by Cassie
Adds a few shapeless crafting recipes for string (2 of either saplings, tallgrass, or vines).
Arcane Arteries by jordsta95
A Thaumic upgrade for Blood Magic
Strides
New boots, basically :D
Balkon's/Metallurgy Compatability by Zombiebear
Adds compatability between Balkan's Weapon Mod and Metallurgy. Needs Balkon's Weapon Mod and Metallurgy installed!
RadarBro by CaliAlec
RadarBro gives you comfort by letting you know where nearby enemies and mobs are.
Magicplus
This is an example mod
Custom Sky Mod by canelex
Allows you to quickly and easily switch your skybox.
EnderIO Fluxified by CrankySupertoon
Adds Visual RF to EnderIO
More Blocks mod by talas, MCreator
adventures by User, MCreator
ProjectRed by MrTJP, ChickenBones
Provides the core components and libraries that the other ProjectRed files need
Katusleep by Noobanidus
Limit sleep to rain, thunder, or having configured potion effects.
KeyBindMod by
ChocoCraft Plus by AstroTibs
LoveLettersMod
sanchan's mod
stylercraft
Become one with the Void with this new Styler Mod!
Between Ores by baka943
Add some Betweenlands-Style Ores.
Remember Me
A mod based on the Remember Me game.
Colored Cacti Mod by Mitchellbrine
Ever wanted to have colored cacti? Well, now you do!
BEST
This is an example mod
witcheryitems by Gunirs
Example placeholder mod.
OreRenderOverriderCore by Ferne
TakeOutSpawner by ペコリン
スポナーお持ち帰りMOD
mod_Utilities by S_pongiBOB, MCreator
Crafting :D
mod_CraftableObsidian by Shane_jen, MCreator
You can craft obsidian :D
Cosmic Weaponry by Milomaz1
Adding weapons and tools, etc. from outer space...
RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan
A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects
Ding
Plays a sound once the client has loaded to the main menu
Xaero's Minimap
The most "vanilla-looking" minimap for minecraft.
Induo Hammers by Vaileasys, Turin464
Standalone mod for Induo Hammers
YinYang
This is an example mod
Overwrite Information Mod
Let's Overwrite
PHARTMod by maphcase
Pharts by maphcase and GekkeDerp
