Walaryne's Fly Mod by Walaryne
Enables a person to type /fly to fly!
Galacia Coins by Pinipy, MCreator
BetterTabs by Fonnymunkey
Mod addon to add Tabs/Tooltips to the mods BetterQuesting, LevelUpReloaded, LevelUpLegacy, LycanitesMobs, and ClassyHats
Unified Items by chazwarp923
Adds items and blocks like copper and tin so that we can have a more 'unified' playing experience
ATOM Utility Mod by Nucleus
A Minecraft utility mod designed for use in anarchy servers.
Seasons API by EdwinMindcraft
Add a season system to minecraft
WastelandAdditions
This mod adds small additions to the game for my modpack
Cowlection by Cow
Adds a collection of various useful things.
Spark's Tools by bright_spark
Successor to Sparks Hammers, but now adding all kinds of tools!
Breaking Bad Roleplay Mod by doctorCatster, MCreator
breaking bad roleplay
Nukem
Blow stuff up with new explosives
BACKROOMS_v0.9 by User, MCreator
Ethal Mod by Nemzis, MCreator
More Tools by Jayfeather311
Just as the name entails, it adds more tools to the game.
DTModifications
This mod adds a new ore that can be used to make powerful tools and weapons, also adds a rotten flesh to leather recipe.
Terra 1 - 1 by orangeadam3, shejan0
This modification of CubicWorldGen generates the world using information from datasets regarding terrain, biome, and human structures with 3 dimensional chunks. Sources: Tree cover data is downloaded in real time from the ARCGIS REST TreeCover2000 Image Server hosted by the World Resources Institute, originally from Landsat 7 ETM+. Road (and soon, water) data is acquired from OpenStreetMap under the Open Database License. It is downloaded in real-time using a public Overpass API instance. (© OpenStreetMap contributors) Climate (rain & temperature) data is from The University of Delaware Center for Climatic Research's Climate Data Archive (built into the mod) Soil suborder data is from the USDA Natural Resources Conservation Service's Global Soil Region Map (built into the mod) Elevations data is downloaded in real time from AWS Terrain Tiles with data originally from many other data sources: https://github.com/tilezen/joerd/blob/master/docs/attribution.md
mymobedfgdfg
This is an example mod
I18n Update Mod by CFPAOrg
专为更新本地化的模组
ATM Rockhounding by GlobbyPotato, al132
Re-write of the mod Rockhounding: Chemistry by GlobbyPotato for the ATM Expert modpack, with permission
Hunting Monsters Additions by Avery Standley, MCreator
ChopDown by Ternsip
Falling logs and leaves when chopping
Back2block by Sukus, MCreator
Turns slabs and stairs into full blocks ecs dee
MCMusic Player by its_meow
Provides an ingame menu for playing music!
magicworldactivity by whcy
DerpyDiamonds
Derpy Diamonds 1.1.2 By EmmettLego1
Personal Player Dimensions by Zetal
Each player has their own dimension!
RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan
A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects
EXPPPP
Linkseyi's ModMaker
little_nightmares_java by ������������, MCreator
Dragon's Dimension by mr_ten_fan
Simple mod that add a dimension where dragons should be.
Click Machine by Shadows_of_Fire
1 clicc boi
Secret Mod by Daedricbunny
Shh...
Liquid Diamond Tools by DariCari28
Liquid Diamond Tools by DariCari.
Lazy AE2 Patch by sjcl
Some patches for Lazy AE2.
HEX Block by Exopandora
Adds a block with customizable color
glostonetoBlaze by Gavin Wood, MCreator
Wings by HellFirePvP
Mod to render HellFirePvP's Wings
HL
This is an example mod
