NuclearBanana's InfusionCraft
This mod allowes you to combine different ingots
PhiliumMod
Hard as nails philium
HellYeahGrass by ElectrifiedDed
Hell Yeah Grass mod. Add dynamic grass on minecraft grass blocks
WEBlocks by TheCrafter4000
Fixes stairs and other blocks not being rotated in WorldEdit clipboard.
MissingNo Features by Vee
Cadmus Infrastructure
The Cadmus Infrastructure Mod! Bringing new technologies to Minecraft!
WIT
What Is That?
SpawnChecker
The SpawnChecer draw informations to ingame of mob spawn points, slime chunks and the MobSpawner.
Coper's Menu Mod by Coper
Changes main menu and ingame menu.
Big Chungus by Elron, MCreator
Best mod ever
Szey Mod by Asus, MCreator
WhoIsThatPixelmon by Cepera
IT'S PIKACHU!!!
Darkstone by The_Computerizer
Stops redstone and redstone components from giving off light
Usable Magma Block Weaker by Johnskullmaster, MCreator
Enter short description here
Difficulty Lock by Rick South
Sets the difficulty to peaceful/easy/normal/hard in any (new) world, optionally locked.
Example Mod by ExampleDude
Example placeholder mod.
The Auto Login Mod by ATE47
I haven't your time.
Zazazazaza
This is an example mod
FTBWiki.org Tookit (Lite)
Tools for working on the wiki.
ENCHALD Core mod by BestFoxy
playeraces by admin, MCreator
Panda Morph by SizableShrimp
Panda morph mod
AdvancedOreIndustrial
Do you like ores ?
Unreal Tournament by MrProfessor
Biome Border Viewer by _NIMJA
Visualize biome borders with the press of a key.
nikitasmod
Mod
Piston API by jbredwards
A small mod that lets mods and modpacks handle piston interactions!
Colored Torches by Julien Rosset
DestinyPickaxe
This is an example mod
RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan
A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects
LovelyRobot by Lilac
make a Lovely Robot.
Useless Tools Mod by Dominic Choi
Adds some tools that are probably not useful lol
Alternate Terrain Generation by TTFTCUTS
ATG provides an alternative to vanilla terrain generation.
worldgen
Dragon Fruit
This mod makes cactus to have a small chance of dropping Dragon Fruit when destroyed
Sleeping bags mod by Digital Dragon Studios
Sleep anywhere in many beautiful colored sleeping bags!
