Mindcrafts Crossover Mod by EdwinMindcraft
A mod that make a link between some mods
Nutritious Milk by Rick South
Adds a nutritious value to milk, filling up the food bar and saturation when consumed.
Biomes++ by Spamversender
Diese Mod fügt viele neue Biome ins Spiel ein.
PixelRadar by CallMeTheDr
Detect any pokemon in your area
More Layers by MCrafterzz
Adds more layers
A7 Armor Auras by Azaka7
Advanced Mana Transfer by MJaroslav
Advanced mana spreaders and sparks.
Tinkers' Golems Addon by sky01
Use TCon blocks to build golems!
农场收割机 by GoldMain
这里没有什么说明
Roxa's Experience Gem Mod by Roxa
GMonsterCraft by HOME, MCreator
Cyzzirac by Batiar, MCreator
Adds some loramans things, two new worlds and other. Mod based on Orbit of the Reality story
DW_Underground by Brick, MCreator
AutoBomb
This is an example mod
JamboModJAMBO
Boom Command And New Armor!
EternalsCraft
This is an example mod
Super Hostile Tokens by Vechs Davion
Simple tokens to address compatibility issues.
SkyFactoryNeeds
This A Skyfactory Mod
cobal
This is an example mod
AntMod by MonyaPlay, MCreator
Enter short description here
RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan
A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects
Not Enough Plants by chaottic
Plethora of foliage for decorating.
BedrockISbreakable by Xander Log
You can break bedrock in this mod + RANDOM THINGS.
SkyDimension
This is an example mod
Free Runner Mod by balkondeuralpha, GotoLink
Serene Seasons by Adubbz, Forstride
Adds seasons with changing colors, temperature shifting, and more!
gfd
This is an example mod
Luxxy Heroes by SirLuxxy
Only with permission of @LuxxyGraphics.
