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Nexus Mod by supercat765

Adds a dimensional hallway where many portal can originate (built in there are 3) this mod is designed to be extendible

AirMattress by Echo343

Sleeping on an air mattress will not set your spawn point.

BTE Helper Mod by curryp0mmes

Build The Earth requires tedious repettive tasks, this mod helps.

OAM-CosmeticsMod by Sigabiel

A mod which let you use the OAM Cosmetics for free.

Timer by LazyGom, Dict_

§k--§r §8§lRuins of Humanity§r §k--§r by §5V§85§r, §8F§4i§7r§ce

adds a few things

alchemyfromstonea

This is an alchemy mod

MTS Official Vehicle Pack

The Official Vehicle Pack for MTS!

Turkayum and Black Iron by Bulut, MCreator

ElegantNetworking by hohserg

This is library of useful network system for minecraft modding

BlazeToolsReFORGEd

BlazeToolsReFORGEd

lmjcz by Administrator, MCreator

光影前向兼容AdvancedShader by 一只猫, I have no name, I am but two days old, you can call me V, and this is POWER!

§c§l<由于作者身体原因, 本模组不再进行维护与更新, 如有Bug, 凑合用吧~> §r “有欲望而无行动者滋生瘟疫。” 这就是为什么我写了这个模组 这是一个很简单的模组, 只是让你能在这里使用Minecraft 1.16.5+光影, 仅此而已。 如果有奇奇怪怪的渲染问题请尝试将渲染机制在1.12.2和1.16.5之间反复横跳 如果草方块像摇曳鳗一样晃起来了的话请将方块ID设为1.16.5 如果你想知道什么时候会被游戏的惊悚声音吓一跳的话请将氛围值机制设为1.16.5并打开F3 Have fun~ 支持特性: - 计算着色器与colorimg、 shadowcolorimg - RenderTargets注释和colortex8-15 - Prepare预处理着色器和ShadowComp阴影后处理着色器 - RenderStage渲染阶段Uniform变量 - 1.17+的Core Profile (不支持alphaTestRef) - at_midBlock顶点属性 - gbuffers_line线段着色器 - 8 bits 与 16 bits 的整数型纹理格式 - 100个后处理着色器 (#6530, 嗯……无力吐槽) - 阴影阶段渲染地形、实体、实体方块配置 - size.buffer.<buffer>配置和blend.<program>.<buffer>配置 不支持特性: - at_velocity顶点属性 (没法写~不过我让它固定为0了) - 阴影视裁框剔除 (懒得写~) 其他修改: - 增加渲染机制、方块ID、氛围值机制选项用以模拟高版本特性 - 修复了无法正常加载压缩包内语言文件的破Bug (英文文件是en_US大小写混合, 其他语言是zh_cn这种全小写的, 文件名还区分大小写= =去死吧!) - 支持识别in顶点属性(以前好像不识别来着……?) - 支持同时开启光影与各向异性过滤 - shaders.properties增加对光影选项宏的支持 (看着好像是没写完, 高版本已经有了, 顺便补一下吧) - 修复新版本JRE(8u292-b10之后)导致无法打开光影文件夹的问题 - 修复block.properties无法正常匹配方块状态问题 - 增加biome_category与biome_precipitation用于自定义Uniform - cameraPosition更改为实际相机位置 - 修改物品侧面UV防止dfdx、dfdy返回0 - 兼容Aperture模组 (但光影本身不兼容Aperture的则没办法= =) - 修复宏状态机的bug 光影开发相关说明: - 光影内可通过 #ifdef MC_MOD_ADVANCED_SHADER 判断是否已加载此模组 - Core Profile原理是将顶点属性和Uniform变量替换为宏, 并不是真的实现了Core Profile - 为保证兼容性,只有光影包 “使用” 了chunkOffset变量的情况才会将此偏移从gl_ModelViewMatrix中分离出来 - 如果光影包提供了gbuffers_line着色器, 游戏将会用三角形/四边形模式渲染线段, 同1.17+一致 (为什么OF没有传入线宽度??) - 如果没有gbuffers_line, 则会在gbuffers_basic里用线段模式渲染 - 请参考原版1.17自带rendertype_line.vsh着色器文件来编写顶点着色器 - 开启各向异性过滤后, 游戏会执行以下操作 (当然也是同高版本OF一致啦= =) - #define MC_ANISOTROPIC_FILTERING 2-16 - 依次根据纹理分组渲染方块, UV也会做相应修改 - 向spriteBounds Uniform变量写入当前方块所使用的纹理在textures/atlas/blocks.png中的坐标 - 渲染机制设为1.16.5之后 - 着色器中的MC_VERSION将被定义为11605, block.properties等文件不受影响 - 游戏将使用高版本的渲染顺序, 例如绊线方块、粒子、云会在半透明方块之后渲染 - 绊线会调用gbuffers_textured_lit着色器而不是gbuffers_water, 并拥有独立的RenderStage - 方块ID设为1.16.5之后 - block/item/entity.properties中的MC_VERSION将被定义为11605, 并会在加载过程中对ID进行转换 - 氛围值机制设为1.16.5之后 - 将使用高版本氛围值机制控制环境音效, 并且使光影中的playerMood可用 - 这个模组优先考虑的是让不懂开发光影玩家能直接使用高版本光影,所以有些机制设计可能对光影开发者不友好,还请见谅~

TimHortons

Timmys

ObsidianPickaxe

Obsidian Pickaxe

Shulker Tooltip by ZephaniahNoah

Displeys the contents of a shulkerbox as a tooltip

Powerline Mod by LucasGames19140, MCreator

Powerline in Minecraft

Just Enough Recipe Integrations by Smileycorp

Adds JEI recipe support for mods that don't have it.

aapel by FijiAura (S_hach23)

Adds Moar Appels

Hlestakov's Screwdriver by nixhlestakov

Omni-tool

Nanex's Mutant Zombies by Nanex

Adds 8 new zombies mutations to your world.

mod_DYDYCRAFT by DYDYCRAFT, MCreator

Rajoute des blocks, des items et des craft !

GothicMOD by Admin, MCreator

§d Steven Universe Mod by AltisimoMods

A mod based off of Steven Universe's TV shows.

Combo Armors by UnixRano, Zuxelus

Adds combination armors for IndustrialCraft 2, such as a NanoSuit Jetpack, a QuantumSuit Lappack, and an Ultimate QuantumSuit Bodyarmor.

Better Signs Mod by Poersch

Better Signs is a small mod which improves the handling and visuals of the standard signs.

cosmetic

PremierModBeta by XifosGaming, MCreator

Scrap by mallrat208

Adds Piles of Scrap

Obisiancraft by Whix100

Adds obisian tools and armor

100 Dayz Tweaks by ExampleDude

Tweaks for the 100 Dayz modpack.

EnderHunter919 Random Stuff by enderhunter919, MCreator

I wish you enjoy the mod. If notice any bug, please send me a message via CurseForge.

Zalgo's Command by Darkhax

Adds commands which

Elemental Mastery by Eyeroh

A mod that adds four new gems to minecraft and allows you to make many tools, and items with them.

Helpful Changes by ThunderBadge

This mod help integrate content from other mods

ZolixItemsMod

This mod adds new tools and items to the game, like a drink or some bulding blocks. As of now there is only a few items, but more are on the way. So far I have the textures made, but there are some minor issues I have to fix before every version is finished. That's why theres only a few items at a time for a while.

EnchantView by Thebombzen

This mod allows you to see the enchantments you'll receive from the enchantment table before you enchant your item. Note that the server needs the mod for you to see the enchantments in multiplayer.

enchanting util

KAGIC: Brisé by Rhodonite (0Q0), Peridot5XG (Joel)

Rhodonite and Joel's KAGIC addon that does some cool stuff.

WeatherFist by Weather Minecraft 2019, MCreator

Mod adds extraordinary fist, that you can kill mobs and destroy all blocks, even Bedrock!.

Renewal Revival by itsFoxee, MCreator

Some tech, some weirdness!