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smelting Recipe by vu311, MCreator

battleoftherubymod

This Mod Adds Ruby Armor Into You Game! But It Has Been Updated

NationsSocial by Noppes

Adds multiple functionalities for NationsGlory.fr

Mystical MFR Compat by BlakeBr0

Adds Mystical Agriculture/Agradditions support to MineFactory Reloaded.

Unlimited Chisel Works - TFC1 Compat by asie

TerraFirmaCraft 1 compatibility for Unlimited Chisel Works.

Extra CPUs by RLNT

This mod gives you additional Crafting Storages with more capacity.

OptiCubes by Socolio, Time_Conqueror

ItsDarosLuckyBlock by Ausgefallener

Adds the new ItsDaros Lucky Block + Items

SGS Bread 1.7.2 by Sal'andaar Stone, Mason

This mod adds two items and two recipes to vanilla minecraft.

Fluid Drawers by phantamanta44

A Storage Drawers addon that allows the storage of fluids in drawer networks.

LolMod

Mod senza senso

PickItUp by FunnyMan3595, narc0tiq

Allows you to pick up most blocks with your bare hand.

Extra Peripherals by Pzyber

ComputerCraft Peripherals Mod.

Equivalent Exchange 3 by pahimar, x3n0ph0b3

Transmute stuff into other stuff! Become a Minecraft God!

opensource

Ruby Mod by Jack Brownbill, MCreator

Advanced Botany by Pulxes, Liapel

An addon to Botania that adds what the developers think is essential content

QwerTech by Qwertygiy

An addon to GregTech 6, featuring achievements, tools, and more

Galacia Coins by Pinipy, MCreator

SafeJoin by MakerTim

Simple mod that stops you from getting killed when you login

Pick Block Plus by ChaosTheDude

Makes several improvements to the vanilla pick block function.

BiblioWoods Natura Edition by Joseph 'Nuchaz' Sinclair

Adds support for 13 varietys of wood from Natura for 8 of the wooden block in BiblioCraft.

cosmetic

Mine Trading Cards by TeamWar

Collect and trade cards, nothing more.

MineTech by Geometrically

Adds in Custom Armor, Tools, and Ores. A little bit of magic too!

MachineMuse's Modular Powersuits by MachineMuse

A mod which adds modular power armor, power tool, and a tinker table to configure them. Uses UniversalElectricty or IC2 for energy.

Ore Sheep by Icedice9

This mod adds ore sheep. Convert regular sheep to grow ore!

Survival Utilities by Aardvark

A range of blocks and items to enhance your survival experience.

Nether Gold by Dion6103 aka Trikzon

Where did the pigmen get their gold?

red armor by Administrador, MCreator

Biome Bundle

Biome Bundle is a completely custom world generator containing a huge pack of over 400 original biomes with over 2000 structures including custom trees, rocks, caves, dungeons, villages and much more.

GlintColorizer by W-OVERFLOW

Change the color of the enchantment glint!

Infection Day Mod by arsom, MCreator

Lockyz Chroma Key Mod by Lockyz, MCreator

This mod adds Chroma Key Items, Blocks and Armour. THIS MOD IS NO LONGER BEING UPDATED. AND SHOULD ONLY BE FOUND ON lockyzmods.wordpress AND CURSEFORGE.

Advanced XP by bugfroggy

Minecraft Mod to customize your Experience Orb colors & traits.

MJUtils by MJaroslav

Mod-lib for MJaroslav's mods

Happy Landings by Hubry

Soft landings from falls and flying into walls.

Desert Expansion by thebluecrusader

Adds brand new wildlife, structures, food and more to the vanilla desert biome

HarvestTooltip by raspen0

Displays Tool Harvestlevels.

RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan

A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects