smelting Recipe by vu311, MCreator
battleoftherubymod
This Mod Adds Ruby Armor Into You Game! But It Has Been Updated
NationsSocial by Noppes
Adds multiple functionalities for NationsGlory.fr
Mystical MFR Compat by BlakeBr0
Adds Mystical Agriculture/Agradditions support to MineFactory Reloaded.
Unlimited Chisel Works - TFC1 Compat by asie
TerraFirmaCraft 1 compatibility for Unlimited Chisel Works.
Extra CPUs by RLNT
This mod gives you additional Crafting Storages with more capacity.
OptiCubes by Socolio, Time_Conqueror
monay
This is the monay
ItsDarosLuckyBlock by Ausgefallener
Adds the new ItsDaros Lucky Block + Items
SGS Bread 1.7.2 by Sal'andaar Stone, Mason
This mod adds two items and two recipes to vanilla minecraft.
Fluid Drawers by phantamanta44
A Storage Drawers addon that allows the storage of fluids in drawer networks.
LolMod
Mod senza senso
PickItUp by FunnyMan3595, narc0tiq
Allows you to pick up most blocks with your bare hand.
Extra Peripherals by Pzyber
ComputerCraft Peripherals Mod.
Equivalent Exchange 3 by pahimar, x3n0ph0b3
Transmute stuff into other stuff! Become a Minecraft God!
opensource
Ruby Mod by Jack Brownbill, MCreator
Advanced Botany by Pulxes, Liapel
An addon to Botania that adds what the developers think is essential content
QwerTech by Qwertygiy
An addon to GregTech 6, featuring achievements, tools, and more
Galacia Coins by Pinipy, MCreator
SafeJoin by MakerTim
Simple mod that stops you from getting killed when you login
Pick Block Plus by ChaosTheDude
Makes several improvements to the vanilla pick block function.
BiblioWoods Natura Edition by Joseph 'Nuchaz' Sinclair
Adds support for 13 varietys of wood from Natura for 8 of the wooden block in BiblioCraft.
cosmetic
Mine Trading Cards by TeamWar
Collect and trade cards, nothing more.
MineTech by Geometrically
Adds in Custom Armor, Tools, and Ores. A little bit of magic too!
MachineMuse's Modular Powersuits by MachineMuse
A mod which adds modular power armor, power tool, and a tinker table to configure them. Uses UniversalElectricty or IC2 for energy.
Ore Sheep by Icedice9
This mod adds ore sheep. Convert regular sheep to grow ore!
Survival Utilities by Aardvark
A range of blocks and items to enhance your survival experience.
Nether Gold by Dion6103 aka Trikzon
Where did the pigmen get their gold?
red armor by Administrador, MCreator
Biome Bundle
Biome Bundle is a completely custom world generator containing a huge pack of over 400 original biomes with over 2000 structures including custom trees, rocks, caves, dungeons, villages and much more.
GlintColorizer by W-OVERFLOW
Change the color of the enchantment glint!
Infection Day Mod by arsom, MCreator
Lockyz Chroma Key Mod by Lockyz, MCreator
This mod adds Chroma Key Items, Blocks and Armour. THIS MOD IS NO LONGER BEING UPDATED. AND SHOULD ONLY BE FOUND ON lockyzmods.wordpress AND CURSEFORGE.
Advanced XP by bugfroggy
Minecraft Mod to customize your Experience Orb colors & traits.
MJUtils by MJaroslav
Mod-lib for MJaroslav's mods
Happy Landings by Hubry
Soft landings from falls and flying into walls.
Desert Expansion by thebluecrusader
Adds brand new wildlife, structures, food and more to the vanilla desert biome
HarvestTooltip by raspen0
Displays Tool Harvestlevels.
RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan
A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects
