CT Mortar by codetaylor
A simple mortar and pestle mod that adds four tiers of mortars with configurable durability.
GrassCanCatchFire by eyeq
草ブロックが燃える
Gingerbread by Trikzon, Lukas2811
My Submission for 2018 MMD Winter Jam
Augmented Interactions by pau101
Interact with the world differently
MightyLoot by Arckenver
A treasurehunt-like sponge plugin.
MC Helicopter Addon by Flenix
A couple of useful tweaks for the MCHeli mod, for example preventing placed vehicles from being broken.
mfda
milk0830
Farmetica by DarkGladiator_26
Modifies the crop and netherwart hitbox to be 1.12 size
RTN-FoodPlus by sorax, MCreator
One Block Random by Tfarecmin
One block skyblock and randomizer
TODO List by tiffit
This mod allows you to create a TODO list that can store all of the tasks that you wish to do.
Fast Industrial Platform by Magic_Sweepy, Black Fox
MMORPG MOD by robertx22
MMORPG for singleplayer
Herramienta Final by BySocram, MCreator
extramod by hampu, MCreator
TrackingMod by TheTimeDefender, MCreator
Casified
Antimations by Yedel
Cancels swing and other animations on players. Packets will still be sent so the mod is safe to use for anticheats. Use /antimations or the config button in the mod list to open the menu.
ChunkByteMod by sourcemaker
ChunkByte Infinite Modpack, this mod is exclusively for the ChunkByte Infinite Pack
Just Enough Dimensions by masa
Allows registering custom dimensions via a JSON file
Phantasy by Yoh, MCreator
Welcome to folly!!
More Materials
Adds tons of new building materials for all your architectural needs!
Configurable Item Entities (CIE) by ACGaming
Redefining dropped items
DeUped Mod and Foodz++ by iC4Motorbiker, Gameur9z for amazing Textures!
Thanks for downloading this Mod! It took a ton of trial and error with the help from my amazing Dev Team! When I say trial and error, I mean like it would crash because I thought you could craft with Potions... But you can't. Anyways I put so much of my time and effort into making this mod! It couldn't have been done without the support of you, The downloaders.
Mechinas Magick by Suatae, Omegami
The primary mod designed for the Mechinas Magick modpack.
End Teleporters by Markus1002
End Teleporters is an End-themed mod that adds a new, balanced and quick way to travel around in your Minecraft worlds.
Geologica by noogenesis
Adds realistic geology in the form of new types of rocks and ores. The distributions are completely customizable, either via the GUI during world creation, or by directly modifying the CustomOreGen config.
Ztones by riciJak
Woooot!
Assassins creed by charbot3000, MCreator
Enter short description here
BoneMealControl by mattjohns384@gmail.com
Control aspects of bone meal use.
SeptemTweaks by Septem 150
Companion mod for SeptemCraft containing various tweaks to 1.7.10 that I find fun and challenging.
KnightsOfTheZodiac
Visit my channel, IchigoGamer BR :)
TerraMisc by Powerman913717
§bThis mod adds additional functionality for use with TerraFirmaCraft §a0.79.20.§r
RenderChunk rebuildChunk Hooks by Cadiboo, CosmicDan
A small(ish) coremod for 1.12.2 to inject hooks into RenderChunk#rebuildChunk to allow modders to add their own custom chunk rendering logic and other chunk rendering related modifications. This mod provides configurable events that Modders can use for various chunk/world-related rendering logic - The RebuildChunkPreEvent is called before any chunk rebuilding is done - RebuildChunkPreOptifineEvent is the same as the RebuildChunkPreEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInLayerEvent allows modders to modify the BlockRenderLayers that blocks can render in - RebuildChunkBlockRenderInLayerOptifineEvent is the same as the RebuildChunkBlockRenderInLayerEvent but allows access to Optifine-related objects - The RebuildChunkBlockRenderInTypeEvent allows modders to modify the EnumBlockRenderType that blocks can render in - RebuildChunkBlockRenderInTypeOptifineEvent is the same as the RebuildChunkBlockRenderInTypeEvent but allows access to Optifine-related objects - The RebuildChunkBlockEvent is called for each BlockRenderLayers of each block and allows Modders to add their own logic - RebuildChunkBlockOptifineEvent is the same as the RebuildChunkBlockEvent but allows access to Optifine-related objects - The RebuildChunkPostEvent is called after all chunk rebuilding logic is done - RebuildChunkPostOptifineEvent is the same as the RebuildChunkPostEvent but allows access to Optifine-related objects
AWS_MoneyMod
Мод, добавляющий в игру валюту
